NEWS
Escape the Backrooms Reaches Xbox With a Homeworld Studio
Blackbird Interactive took Escape the Backrooms from a solo Steam hit to PS5, Xbox, and Game Pass, drawing 4 million console players.
Escape the Backrooms reached PS5 and Xbox Series X|S on May 28, 2026, for $12.99. Publisher Secret Mode set the list price at £9.99, €12.99, and ¥1,430, and put the Xbox build on Game Pass Premium, Game Pass Ultimate, and PC Game Pass the same day.
The credits name Fancy Games and Blackbird Interactive together. Fancy built the Steam cult. Blackbird, the Vancouver studio behind Homeworld and Hardspace: Shipbreaker, now owns the live game and the ports that dumped it into living rooms.
Blackbird Interactive Took the Keys After Version 1.0
Fancy Games started as a solo shop. The Backrooms game left Steam Early Access on October 23, 2025, with more than 30 levels, extra endings, and a small team that had joined for the 1.0 push. Secret Mode, based in Leamington Spa in the UK, used that same day to hand the future of the project to a much larger partner.
As part of the launch, further development of the game will be handed over to established studio Blackbird Interactive, who also assisted with the final push on the 1.0 launch of the game, with Fancy Games remaining as a consultant on future updates.
Secret Mode, press note, October 23, 2025
Blackbird confirmed the deal on October 31, 2025, from the same account that still talks about Shipbreaker and Homeworld. Fancy stays in the credits and holds the trademark. The studio that used to ship real-time strategy and zero-g salvage is the one keeping the yellow halls patched.
https://x.com/BBIgames/status/1984328595624395159
That split is why a $12.99 horror port carries a studio with a different weight class in its name. Fancy still consults. Blackbird ships the builds, the replication, and the couch versions, including the Switch 2 edition that followed in July.
136,659 Steam Reviews Came First
The console SKU is late on purpose. Escape the Backrooms entered Early Access on August 11, 2022, months after Kane Parsons’s found-footage short made the 2019 4chan copypasta feel like a place you could film. Steam still sells the PC build for $9.99, and the store page now carries 136,659 Steam reviews marked Very Positive.
English reviews sit at 88% positive across 45,952 posts. The last 30 days are softer, 85% of 4,541, which is still a Very Positive tag. SteamCharts logs an all-time peak of 48,097 concurrent players, set when 1.0 landed in October 2025, a month that averaged 5,263.01 players.
May 2026, the last full month before consoles, averaged 3,441.11. June jumped to 11,621.70, a 237.73% gain, with a peak of 26,254. Cross-play with Game Pass and a movie opening the next day did what a quiet port would not have done on Steam alone.
WHERE THE GAME SHIPPED
| Platform | Release | Access |
|---|---|---|
| PC (Steam) | August 11, 2022 (Early Access); October 23, 2025 (1.0) | $9.99 |
| PS5 | May 28, 2026 | $12.99, cross-play |
| Xbox Series X|S | May 28, 2026 | $12.99; Game Pass Premium, Ultimate, PC Game Pass |
| Nintendo Switch 2 | July 7, 2026 | Cross-play with lobby codes |
The Steam page still lists Fancy Games and Blackbird Interactive as developers and Secret Mode as publisher. The legal line at the bottom names Scaretech Studios LLC as the developer of record and Fancy Games as the trademark owner, which is the small-studio paper trail sitting under a Homeworld-sized co-dev credit.
The Console Drop Landed One Day Before the Film
Parsons’s A24 feature, also titled Backrooms, opened in the United States on May 29, 2026, the day after Secret Mode flipped the PS5 and Xbox switches. The film is not this game. The calendar still did the game a favor: analog-horror searches, yellow-hall stills, and a cheap co-op SKU all hit the same weekend.
Secret Mode’s own launch note invited players to grab a camcorder and pack almond water, and it priced wanderers at an SRP of $12.99 on consoles. Xbox got the same build through a day-one Xbox Game Pass listing, which is how a four-year Steam curiosity reached people who never browse indie horror on Steam.
THE PATH FROM A FORUM POST TO A $12.99 SKU
- May 12, 2019: An anonymous 4chan post on /x/ seeds the Backrooms copypasta with a photo of empty yellow rooms.
- January 2022: Kane Parsons uploads the found-footage short that sets the analog look later games chase.
- August 11, 2022: Fancy Games puts Escape the Backrooms into Steam Early Access.
- October 23, 2025: Version 1.0 leaves Early Access; Secret Mode hands further work to Blackbird Interactive.
- May 28, 2026: PS5 and Xbox Series versions launch with full cross-play and the PC content backlog.
- May 29, 2026: The A24 Backrooms film opens in US theaters.
- June 5, 2026: Secret Mode thanks “over two million” new console wanderers.
- July 7, 2026: The Switch 2 version ships; Secret Mode says more than 4 million people have played on consoles since May 28.
Eight days after the Xbox and PS5 launch, the publisher was already counting in the millions. Forty days later the Switch 2 note raised that figure again. The movie did not make those accounts. Game Pass and a $12.99 sticker did, on a weekend when Backrooms was already on marquees.
What You Do in Those Yellow Halls
This is a 1-to-4-player co-op horror search through 30-plus levels drawn from Backrooms lore, including yellow halls, pool rooms, hotels, and birthday-party spaces the publisher likes to joke about. Unreal Engine 4 still drives the look. The UI stays thin on purpose, and the sound design does most of the work.
Every teammate has to reach the exit alive. A friend who no-clips into another wing of the map can strand the run. Proximity voice is the other trap: speak too loud near an entity and it hears you. Nightmare Mode is the brutal extra rule, a full restart from a single death.
HOW A FOUR-PLAYER RUN ACTUALLY BREAKS
- Team size: One to four wanderers, and the whole group must leave alive.
- Voice: Proximity chat falls off with distance, so splitting up is how people get lost.
- Entities: Each hostile has its own tell; they can hear you, so silence is a mechanic.
- Sanity: Almond water and a fast exit keep the smiling visions from taking the run.
- Endings: Secret levels unlock extra endings after the first escape.
Console copies include the PC backlog from Early Access onward, including the Winter Wanderer and Chinese New Year cosmetics. Cross-play is on between PS5, Xbox, and PC, so a Steam host can pull in Game Pass friends. The Xbox Series store page for the game is the Microsoft-side door; Steam remains the cheaper PC door at $9.99.
Four Million New Wanderers and a Patch Queue
Secret Mode spent the first days of June teaching console players the slang. “New friends have no-clipped into the backrooms. It’s time to show them the ropes,” the publisher wrote on June 1, pointing at Xbox Series, Game Pass Ultimate, Premium, and PC, plus PS5.
https://x.com/WeAreSecretMode/status/2061448074417807414
On June 5 it posted a cleaner number: over two million people had no-clipped in since the Xbox Series and PS5 launch, with a patch the same day for the tickets already piling up. By the Switch 2 launch on July 7, Secret Mode said over 4 million gamers have played since May 28.
THE CONSOLE COUNT, DATED
- Eight days in: Over 2 million new console players, per Secret Mode on June 5.
- Forty days in: Over 4 million since May 28, stated with the Switch 2 launch on July 7.
- Steam in June: Average concurrent players 11,621.70, up 237.73% from May.
The first console week was not a victory lap in the replies. Non-host lag made some four-player sessions feel unusable, and more than one player asked for a console audio fix before they would even talk about entities. That is the cost of dropping a four-year Steam netcode stack onto Game Pass overnight: the rooms look right, the voice chat and the delay do not always.
Those tickets did not kill the SKU. SteamCharts still showed a last-30-day average of 6,176.54 and a peak of 18,288 around early September, and PS5 owners were still looking for fourth players after the summer. A few Game Pass users have started talking as if the game might rotate off the service. Secret Mode has not said it will.
Plastic Mariana Keeps the Map Growing
Blackbird did not freeze the map after the ports. Steam’s August 20, 2026 note, repeated on August 27, added Level 421, Plastic Mariana, as a fourth-anniversary gift: a no-clip zone inside Bruce’s Discovery Center, with a choice between Overgrowth and a sea of spheres. The same update landed on PS5, Xbox Series, and Switch 2.
That is the tell that this is no longer a one-shot creepypasta demo. Secret Mode still sells the panic at $12.99 on the big consoles. Fancy still consults. Blackbird still has a post-1.0 pipeline, and the anniversary level is how you see it. The Homeworld studio is not slumming in yellow wallpaper for a weekend. It is running a live co-op horror product that Game Pass already taught to millions of people who never bought it on Steam.
Frequently Asked Questions
Does Escape the Backrooms Use Cross-Play on Switch 2?
Yes. The Switch 2 edition that launched on July 7, 2026, plays with Xbox, PlayStation, and PC friends, and Secret Mode added a cross-platform lobby code system for those sessions so a handheld player can join a living-room stack without hunting through platform friends lists.
Who Is Scaretech Studios LLC on the Steam Page?
The Steam legal block says Escape the Backrooms is developed by Scaretech Studios LLC and that “Escape the Backrooms™” is a trademark of Fancy Games, while Secret Mode Limited publishes the game. Scaretech is the paper name under Fancy’s public brand; Blackbird Interactive is the credited co-developer for 1.0 and the ports.
How Large Is the Console Install?
The Steam page lists 25 GB of storage. Xbox-side listings put the Series version at 25.59 GB, so a console download sits in the same mid-20 GB band as PC rather than as a tiny indie package.
How Many Steam Achievements Does the Game Have?
The Steam build includes 34 achievements. Console versions ship the same 1.0 feature set Secret Mode described in May, including secret levels, extra endings, and Nightmare Mode, so the trophy and achievement lists track that wider 1.0 map rather than the 2022 Early Access slice.
What Does Nightmare Mode Change?
Nightmare Mode turns a single death into a full restart of the run. On easier settings you can still die and recover; on Nightmare the whole team’s progress dumps, which is why Secret Mode pitched it as the extra test after you have already escaped once.
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